UNWRAP PLUGIN FOR 3DSMAX

This plugin/maxscript combination performs UV Unwrapping based on Least Squares Conformal Maps. It is based on the blender3d implementation by Brecht Van Lommel and Jens Ole Wund. You will set the uv-seams on the object, and the unwrapper will compute uv coords and minimize distortions.
The script now supports proper relative scaling of UV chunks so that it tries to preserve a common texel/unit ratio. Download this 3dsmax plugin HERE

Nobody has left a comment!

Leave a Comment

Following tags allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.

Linkblog

Useful Links

About Income Streams

Search

Blog List

Free 3D Models